It's great in 3v3 as well, although it is easier to shut down than Blade Barrage.Īspects for this build are all about buffing your neutral game. For this build's Super, we use Deadshot Golden Gun with Ember of Combustion and Knock 'Em Down to give you a devastating roaming Super in 6v6 modes. Knife Trick makes it easy to inflict scorch with your melee, and Gambler's Dodge will help with melee uptime. Firebolts have a short cooldown and inflict scorch with ease, allowing you to take full advantage of Ember of Singeing. Your main abilities are Firebolt Grenades, Knife Trick, and Gambler's Dodge. Super final blows cause targets to ignite.ĭefeating scorched targets grants melee energy. Your class ability recharges faster when you scorch enemies. Throwing Knife hits make you and nearby allies Radiant. Precision final blows grant you and nearby allies increased weapon handling and reload speed. While Radiant, final blows with your equipped Throwing Knife fully refund your melee energy. It takes some getting used to, but the power of this combination is worth the effort.īuffs your Super. This works with Eriana's Vow and any Primary Hand Cannons you're using, making it feasible to hip-fire targets at close-range and ADS quickly to deal with long-range threats. Lucky Pants turns your Guardian into a space cowboy, drastically improving the handling and accuracy of your Hand Cannon for a few seconds when it's drawn. You'll also want to be mindful of your positioning staying at mid-range is recommended for this build. Good weapons for this build include Biting Winds, Accrued Redemption, Steady Hand, and True Prophecy. Make sure your Primary has the Quick Access Sling mod equipped. With a Hand Cannon, you typically want to do the opposite. If you have a Bow, you'll start the engagement with the Bow and finish with Eriana's Vow. This pairs well with either a Bow or 120 RPM Hand Cannon to help kill the target. It has excellent range, deals immense chip damage to the body and high headshot damage, and it auto-loads itself with the Catalyst. If the Hand Cannon doesn't kill them, the poison surely will.Įriana's Vow is an underutilized Exotic in PvP yet surprisingly good. Fire a poisonous arrow at a target, immediately swap to your Hand Cannon, and deliver the final blow. Le Monarque is downright oppressive with its AoE arrow explosions that deal DoT damage, acting as a slow-firing Thorn with nigh-infinite range. Le Monarque is what we recommend for most players, but Eriana's Vow is a good pick if don't want to use a Bow. If you don't like Gunslinger, Bottom Tree Arcstrider and Revenant are solid alternatives. The On Your Mark buff is great for smoothing out this playstyle, and you get access to Radiant and Restoration buffs. This build doesn't rely on any specific subclass spec, but we highly recommend you use Gunslinger while starting out. Rewards: Peacebond, Forge's Pledge, Legendary Gear Destiny 2 Iron Banner Bountiesīefore turning in your accrued tokens, you'll likely need to finish Lord Saladin's quest.Le Monarque or Eriana's Vow, 120 RPM Hand Cannon "Live or die, we will never surrender." -Lord Saladin We must become the most finely tuned instrument in the galaxy if we are to build a future where life has a chance." -Lord Saladinĭescription: Return to Lord Saladin in the Tower. "Lightbearer, Iron Lord, Guardian we are all instruments of death. Whether we like it or not." - Lord Saladinĭescription: At any time during Season of the Lost, get Super final blows, capture zones, and get Sidearm final blows in the Iron Banner. "In order to combat our enemy, we must arm ourselves with every ally and every weapon at our disposal. If we go out, we will go out fighting." - Lord Saladinĭescription: At any time during Season of the Lost, defeat opponents, capture zones, and get Solar or Stasis ability final blows in the Iron Banner. The Pyramids stole entire planets, the Hive crushed the Cabal Empire. Rewards: Peacebond, Forge's Pledge, Legendary Gearĭescription: At any time during Season of the Lost, complete matches, capture zones, and get Pulse Rifle final blows in the Iron Banner. "The Banner is more than just a training ground it is the first line of defense against complacency in the war to come." - Lord Saladin Description: At any time during Season of the Lost, defeat opponents, capture zones, and get Energy weapon final blows in the Iron Banner.
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